YOU WERE SENT TO SAVE MANKIND

WHO WILL SAVE YOU?







FULL GAME OUT NOW!


What is The Solus Project ?NewsMediaFAQ

WHAT IS THE SOLUS PROJECT ?

A singleplayer survival and exploration experience
for PC, Xbox One, and PS4 - as well as Vive/Oculus/PSVR support

The full game is now available for PC, Xbox One, and PS4!



A single player exploration and survival experience, played in first person and developed in Unreal Engine 4. Set on a mysterious and seemingly uninhabited alien planet.


Earth has been destroyed and mankind lingers on in a small fleet of ships near Pluto. As humanity's last hope, you are sent to scout a distant planet as a potential location for a colony. After years of space travel disaster strikes however, and your ship is destroyed when approaching the planet...
 
With your team members dead and your equipment gone you have no way of communicating or receiving help from anyone... you are completely and utterly alone...
 
Desperately you look for a way of phoning home, but as you explore the seemingly desolate planet, you uncover the dark secrets buried within the depths. In this otherworldly odyssey you uncover mystery upon mystery as you try to survive the harsh climate. 

Explore 
Survive through exploration. Unlock the depths of the uncharted planet, and the secrets buried deep below. Delve into huge cave systems and tombs and uncover over 200 secrets.

Atmosphere 
Atmosphere rich environment that is fully dynamic. A day and night cycle and a dynamic weather system that calculates temperature/humidity/wind. Ocean tides. Plants respond to the climate. Storms form. Earthquakes happen.

Survive 
Survive the extreme climate, tornadoes, storms, meteors, lightning, and not least the dark secrets burried beneath the surface.





FEATURES CONTINUED

Depth    
Plants grow and rot. Ocean tide based on the moon. Your body responds to everything from getting wet to lack of sleep to walking uphill to the humidity. Hundreds of upgrades to be found. Secret areas within secret areas within secret areas. 

Savior    
Your death means the end of mankind. Save us and rebuild a communication device to phone home, by scavenging useful items. 

Adventure    
Be a pioneer, an archeologist, and an astronaut to explore a mysterious alien planet. The adventure has a beginning and an end, but it is a harsh world. A mistake will cost you your life. 

Length    
Many kilometers/miles of alien islands, caves, and tombs. 

The Ball    
Spiritual successor to The Ball. Same universe, same backstory, same atmosphere.


More screenshots

THE PLANET

World    
Gliese-6143-C is a harsh and barren planet, covered by a vast ocean. Days are over 45C/113F, and nights under -30C/F. 

Archipelago    
5 islands, with a shallow sea between them and connected through a system of caves. To travel from one island to the next you must traverse these dark caverns. 

Wreckage    
The spaceship in which you arrived crashed on arrival, and its debris is scattered across the world. Find and locate debris sites to find additional resources. 

Tombs    
Megalithic tombs are all over. Clearly you were not the first intelligent being to have set foot on this planet. Who was here before? Where did they go? What happened?


More screenshots

GAMEPLAY

Your Time    
Scale the game as you wish. Go from a super hardcore experience to a relaxing stroll on an alien planet. In fact you can cheat oldschool console style even. It is your time, your experience. 

Just You    
Very little handholding. No obvious enemies. No combat. No characters. It is just you. All alone by yourself. 

Oldschool    
Fond memories of games from 10, 20 years ago? So do we. Complex level layouts. Dozens of secret areas. Keys to unlock doors. Underground indoor environments. 

Exploration    
There are hundreds and hundreds of things to find hidden away in the world. Secret areas the size of modern "next gen levels". Secrets within secrets. Just how deep does the rabbit hole go? 

Puzzles    
Puzzle your way through environmental puzzles left by an alien civilization.


More screenshots

ABOUT

The Solus Project is the brainchild of Sjoerd "Hourences" De Jong. As a one-man army he crafted the vision for the game and a large part of the game's looks. Sjoerd has over 13 years of experience in the industry and has worked for a range of large and small studios such as Starbreeze, Epic Games, Guerrilla Games, Digital Extremes, and many more. 

The game has been in production since July 2013, and has a team of 5 to 10 people working on it. 

Teotl is a small indie studio that was founded in 2010 and is located in Sweden. It released The Ball on PC in 2010 and followed up with Unmechanical Unmechanical on PC and iOS/Android in 2012. 
The studio focuses on creating high quality and immersive single player experiences. The Ball won the PC Gamer USA Action / Adventure Game of the Year 2010 award. Unmechanical was awarded Best Artistic Achievement at the Nordic Game Conference. 

Grip Digital is a privately owned developer and publisher of games for consoles and high-end portable devices, based in Prague, Czech Republic. The company was started by industry veterans who worked on games across all major platforms. Grip Digital is working with the top independent developers to bring their games to console platforms.